Thoughts on the Barathrum Barathrum in a nutshellīarathrum is yet another beatstick heavy in the Cryx arsenal. Barathrum gains Gang Fighter in this theme. Hard Head - This model can add this weapon's POW to its head-butt and slam power attack damage rolls.Feedback - If this weapon damages a warjack that is part of a battlegroup, the warjack's controller suffers 1 damage point.This model cannot be targeted by free strikes during this movement. Immediately after resolving this attack, this model can make a full advance and then perform a Dig In special action, then its activation ends. Drag Below - During this model’s activation, when this model boxes an enemy warrior model, this model can use Drag Below to remove the boxed model from play.The model remains dug in until it moves, is placed, or is engaged. Dig In (★ Action) - This model gains cover, does not suffer blast damage, and does not block LOS.This model can use Countercharge only once per round and not while engaged. Countercharge - When an enemy model advances and ends its movement within 6" of this model and in its LOS, this model can immediately charge it.( Unyielding - A model with Unyielding gains +2 ARM against melee damage rolls.) While this model is bonded to Terminus and in their control range, it gains Unyielding. This model is not considered to be bonded while under your opponent's control. Bond - If this model begins the game in Terminus's battlegroup, it is bonded to them.Click here for a newbie-friendly recap, or click here for the full rules. Warjack - All warjacks share the same set of special rules.
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